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authorPacien TRAN-GIRARD2015-11-24 12:56:50 +0100
committerPacien TRAN-GIRARD2015-11-24 12:56:50 +0100
commit5f9be99e7ebd4a90e666e6efbe9e9d4b3b8008e7 (patch)
treef551b9193ef29660bacf1c0f25707bbd407f9200
parentfb492341a1d05590c5230e8e0bd5e48f530944fe (diff)
downloadmaze-solver-5f9be99e7ebd4a90e666e6efbe9e9d4b3b8008e7.tar.gz
Move directional attribute to Animal
-rw-r--r--src/ch/epfl/maze/physical/Animal.java24
-rw-r--r--src/ch/epfl/maze/physical/GhostPredator.java2
-rw-r--r--src/ch/epfl/maze/physical/ProbabilisticAnimal.java16
-rw-r--r--src/ch/epfl/maze/physical/zoo/Panda.java2
4 files changed, 27 insertions, 17 deletions
diff --git a/src/ch/epfl/maze/physical/Animal.java b/src/ch/epfl/maze/physical/Animal.java
index 3697c32..34a1136 100644
--- a/src/ch/epfl/maze/physical/Animal.java
+++ b/src/ch/epfl/maze/physical/Animal.java
@@ -13,6 +13,18 @@ import ch.epfl.maze.util.Vector2D;
13abstract public class Animal { 13abstract public class Animal {
14 14
15 private Vector2D position; 15 private Vector2D position;
16 private Direction direction;
17
18 /**
19 * Constructs an animal with a specified position and direction.
20 *
21 * @param position Position of the animal in the labyrinth
22 * @param direction Direction the animal is facing
23 */
24 public Animal(Vector2D position, Direction direction) {
25 this.position = position;
26 this.direction = direction;
27 }
16 28
17 /** 29 /**
18 * Constructs an animal with a specified position. 30 * Constructs an animal with a specified position.
@@ -20,7 +32,7 @@ abstract public class Animal {
20 * @param position Position of the animal in the labyrinth 32 * @param position Position of the animal in the labyrinth
21 */ 33 */
22 public Animal(Vector2D position) { 34 public Animal(Vector2D position) {
23 this.position = position; 35 this(position, Direction.NONE);
24 } 36 }
25 37
26 /** 38 /**
@@ -44,6 +56,7 @@ abstract public class Animal {
44 */ 56 */
45 public final void update(Direction dir) { 57 public final void update(Direction dir) {
46 this.position = this.position.addDirectionTo(dir); 58 this.position = this.position.addDirectionTo(dir);
59 this.direction = dir;
47 } 60 }
48 61
49 /** 62 /**
@@ -67,6 +80,15 @@ abstract public class Animal {
67 return this.position; 80 return this.position;
68 } 81 }
69 82
83 /**
84 * Returns the direction of the Animal.
85 *
86 * @return The current direction of the Animal
87 */
88 public final Direction getDirection() {
89 return this.direction;
90 }
91
70 abstract public Animal copy(); 92 abstract public Animal copy();
71 93
72} 94}
diff --git a/src/ch/epfl/maze/physical/GhostPredator.java b/src/ch/epfl/maze/physical/GhostPredator.java
index 5408bf6..e4a64b3 100644
--- a/src/ch/epfl/maze/physical/GhostPredator.java
+++ b/src/ch/epfl/maze/physical/GhostPredator.java
@@ -116,7 +116,7 @@ abstract public class GhostPredator extends Predator {
116 Prey prey = GhostPredator.getPrey(daedalus); 116 Prey prey = GhostPredator.getPrey(daedalus);
117 117
118 if (prey == null) return Direction.NONE; 118 if (prey == null) return Direction.NONE;
119 return prey.getCurrentDirection(); 119 return prey.getDirection();
120 } 120 }
121 121
122 /** 122 /**
diff --git a/src/ch/epfl/maze/physical/ProbabilisticAnimal.java b/src/ch/epfl/maze/physical/ProbabilisticAnimal.java
index ed26d23..650cecf 100644
--- a/src/ch/epfl/maze/physical/ProbabilisticAnimal.java
+++ b/src/ch/epfl/maze/physical/ProbabilisticAnimal.java
@@ -17,8 +17,6 @@ abstract public class ProbabilisticAnimal extends Animal {
17 17
18 public static final Random RANDOM_SOURCE = new Random(); 18 public static final Random RANDOM_SOURCE = new Random();
19 19
20 private Direction currentDirection;
21
22 /** 20 /**
23 * Constructs a probabilistic animal with a starting position 21 * Constructs a probabilistic animal with a starting position
24 * 22 *
@@ -26,15 +24,6 @@ abstract public class ProbabilisticAnimal extends Animal {
26 */ 24 */
27 public ProbabilisticAnimal(Vector2D position) { 25 public ProbabilisticAnimal(Vector2D position) {
28 super(position); // no pun intended 26 super(position); // no pun intended
29 this.currentDirection = Direction.NONE;
30 }
31
32 protected Direction getCurrentDirection() {
33 return this.currentDirection;
34 }
35
36 protected void setCurrentDirection(Direction direction) {
37 this.currentDirection = direction;
38 } 27 }
39 28
40 /** 29 /**
@@ -59,7 +48,7 @@ abstract public class ProbabilisticAnimal extends Animal {
59 * @return An array of smart choices 48 * @return An array of smart choices
60 */ 49 */
61 protected Direction[] excludeOrigin(Direction[] choices) { 50 protected Direction[] excludeOrigin(Direction[] choices) {
62 return this.excludeDirection(choices, this.currentDirection.reverse()); 51 return this.excludeDirection(choices, this.getDirection().reverse());
63 } 52 }
64 53
65 /** 54 /**
@@ -81,8 +70,7 @@ abstract public class ProbabilisticAnimal extends Animal {
81 if (choices.length == 0) return Direction.NONE; 70 if (choices.length == 0) return Direction.NONE;
82 71
83 Direction[] smartChoices = choices.length > 1 ? this.excludeOrigin(choices) : choices; 72 Direction[] smartChoices = choices.length > 1 ? this.excludeOrigin(choices) : choices;
84 this.currentDirection = this.getRandomDirection(smartChoices); 73 return this.getRandomDirection(smartChoices);
85 return this.currentDirection;
86 } 74 }
87 75
88} 76}
diff --git a/src/ch/epfl/maze/physical/zoo/Panda.java b/src/ch/epfl/maze/physical/zoo/Panda.java
index b794d10..ce38fda 100644
--- a/src/ch/epfl/maze/physical/zoo/Panda.java
+++ b/src/ch/epfl/maze/physical/zoo/Panda.java
@@ -88,7 +88,7 @@ public class Panda extends ProbabilisticAnimal {
88 private Direction[] selectBestDirections(Direction[] choices) { 88 private Direction[] selectBestDirections(Direction[] choices) {
89 // special case 89 // special case
90 if (this.isIntersection(choices) && this.allChoicesLeadingTo(choices, Trail.Marking.AVOID_MARKING)) 90 if (this.isIntersection(choices) && this.allChoicesLeadingTo(choices, Trail.Marking.AVOID_MARKING))
91 return new Direction[]{this.getCurrentDirection().reverse()}; 91 return new Direction[]{this.getDirection().reverse()};
92 92
93 // general case 93 // general case
94 for (Trail.Marking mark : Trail.Marking.ALL) { 94 for (Trail.Marking mark : Trail.Marking.ALL) {