summaryrefslogtreecommitdiff
path: root/src/ch/epfl/maze/main/Program.java
blob: 347eace284a8067f4489d94edecae565e61cd5f1 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
package ch.epfl.maze.main;

import ch.epfl.maze.graphics.Display;
import ch.epfl.maze.physical.Daedalus;
import ch.epfl.maze.physical.Maze;
import ch.epfl.maze.physical.pacman.*;
import ch.epfl.maze.physical.zoo.Hamster;
import ch.epfl.maze.physical.zoo.Monkey;
import ch.epfl.maze.physical.zoo.Mouse;
import ch.epfl.maze.physical.zoo.Panda;
import ch.epfl.maze.simulation.DaedalusSimulation;
import ch.epfl.maze.simulation.MazeSimulation;
import ch.epfl.maze.simulation.Simulation;
import ch.epfl.maze.util.LabyrinthGenerator;
import ch.epfl.maze.util.Vector2D;

/**
 * Mini-project main program that will run the simulations on a {@code Display}.
 *
 * @author EPFL
 */
public class Program {

    /**
     * Runs one of the two available simulations
     *
     * @see #getMazeSimulation()
     * @see #getDaedalusSimulation()
     */
    public static void main(String[] args) {
        Simulation simulation;

        simulation = getMazeSimulation();
        //simulation = getDaedalusSimulation();

        Display display = new Display(simulation);
        display.run();
    }

    /**
     * Creates a {@code MazeSimulation} with every animal implementations.
     *
     * @return A {@code MazeSimulation} to display
     */
    public static Simulation getMazeSimulation() {
        int[][] labyrinth = LabyrinthGenerator.getMedium();
        Maze m = new Maze(labyrinth);
        Simulation simulation = new MazeSimulation(m);

        // adds a Mouse
        m.addAnimal(new Mouse(m.getStart()));

        // adds a Monkey
        m.addAnimal(new Monkey(m.getStart()));

        // adds a Hamster
        m.addAnimal(new Hamster(m.getStart()));

        // adds a Bear (if this bonus is coded)
        //m.addAnimal(new Bear(m.getStart()));

        // adds a Panda
        m.addAnimal(new Panda(m.getStart()));

        return simulation;
    }

    /**
     * Creates a {@code DaedalusSimulation} with every ghost implementation and
     * 3 Pac-Mans.
     *
     * @return A {@code DaedalusSimulation} to display
     */
    public static Simulation getDaedalusSimulation() {
        int[][] labyrinth = LabyrinthGenerator.getPacMan();
        Daedalus d = new Daedalus(labyrinth);
        Simulation simulation = new DaedalusSimulation(d);

        // adds Pac-Mans
        d.addPrey(new PacMan(new Vector2D(9, 15)));
        d.addPrey(new PacMan(new Vector2D(10, 15)));
        d.addPrey(new PacMan(new Vector2D(8, 15)));

        // adds Blinky
        d.addPredator(new Blinky(new Vector2D(17, 1)));

        // adds Pinky
        d.addPredator(new Pinky(new Vector2D(1, 1)));

        // adds Inky
        d.addPredator(new Inky(new Vector2D(17, 17)));

        // adds Clyde
        d.addPredator(new Clyde(new Vector2D(1, 17)));

        return simulation;
    }

}