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package fr.umlv.java.wallj.event;
import fr.umlv.java.wallj.board.TileVec2;
import java.util.Objects;
/**
* Bomb setup event signalling the update of a bomb at a given position.
*
* @author Pacien TRAN-GIRARD
*/
public final class BombTimerIncrEvent implements GameEvent {
private final TileVec2 pos;
/**
* @param pos requested setup position
*/
public BombTimerIncrEvent(TileVec2 pos) {
this.pos = Objects.requireNonNull(pos);
}
/**
* @return the setup position
*/
public TileVec2 getPos() {
return pos;
}
}
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