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authorTimothée Floure2016-05-20 13:25:42 +0200
committerTimothée Floure2016-05-20 13:25:42 +0200
commit1ab03f95d9dc7dd25a775dd17e1f3977bb987dd2 (patch)
treef6c0fe0d816fdc0053736a86b82787e51a240b29
parent060d36a02e06fdc2943c8ff0b915057d50a13cb7 (diff)
downloadxblast-1ab03f95d9dc7dd25a775dd17e1f3977bb987dd2.tar.gz
Improve the documentation for the server package
-rw-r--r--src/ch/epfl/xblast/server/Main.java5
-rw-r--r--src/ch/epfl/xblast/server/Server.java125
2 files changed, 128 insertions, 2 deletions
diff --git a/src/ch/epfl/xblast/server/Main.java b/src/ch/epfl/xblast/server/Main.java
index 98bbb3d..aff499b 100644
--- a/src/ch/epfl/xblast/server/Main.java
+++ b/src/ch/epfl/xblast/server/Main.java
@@ -13,6 +13,11 @@ public final class Main {
13 // Static class 13 // Static class
14 } 14 }
15 15
16 /**
17 * Starts a new server.
18 *
19 * @param args arguments given to the server (i.e. number of players required for the game to start)
20 */
16 public static void main(String[] args) { 21 public static void main(String[] args) {
17 Integer expectedClients = ArgumentChecker.parseIntOrNull(ArgumentChecker.getOrNull(args, 0)); 22 Integer expectedClients = ArgumentChecker.parseIntOrNull(ArgumentChecker.getOrNull(args, 0));
18 String iface = ArgumentChecker.getOrNull(args, 1); 23 String iface = ArgumentChecker.getOrNull(args, 1);
diff --git a/src/ch/epfl/xblast/server/Server.java b/src/ch/epfl/xblast/server/Server.java
index 8a4b09b..015d771 100644
--- a/src/ch/epfl/xblast/server/Server.java
+++ b/src/ch/epfl/xblast/server/Server.java
@@ -21,14 +21,29 @@ import java.util.*;
21 */ 21 */
22public class Server { 22public class Server {
23 23
24 public static final int DEFAULT_PORT = 2016; 24 /**
25 * Default parameters of the server.
26 */
25 private static final long REFRESH_RATE = (long) (50 * 1E6); // nanosecond 27 private static final long REFRESH_RATE = (long) (50 * 1E6); // nanosecond
26
27 private static final int DEFAULT_EXPECTED_CLIENTS = PlayerID.values().length; 28 private static final int DEFAULT_EXPECTED_CLIENTS = PlayerID.values().length;
29 public static final int DEFAULT_PORT = 2016;
30
31 /**
32 * ID of an observer.
33 */
28 public static final byte OBSERVER = -1; 34 public static final byte OBSERVER = -1;
29 35
36 /**
37 * A Channel.
38 */
30 private static class Channel { 39 private static class Channel {
31 40
41 /**
42 * Transform a list of bytes to an array of bytes.
43 *
44 * @param l the given list of bytes
45 * @return the array built from the given list
46 */
32 private static byte[] toByteArray(List<Byte> l) { 47 private static byte[] toByteArray(List<Byte> l) {
33 byte[] arr = new byte[l.size()]; 48 byte[] arr = new byte[l.size()];
34 49
@@ -38,6 +53,13 @@ public class Server {
38 return arr; 53 return arr;
39 } 54 }
40 55
56 /**
57 * Create the socket which will be listened.
58 *
59 * @param host hostname
60 * @param port port to be listened
61 * @return the socket build from the given params
62 */
41 private static InetSocketAddress listeningInterface(String host, int port) { 63 private static InetSocketAddress listeningInterface(String host, int port) {
42 if (Objects.isNull(host)) 64 if (Objects.isNull(host))
43 return new InetSocketAddress(port); 65 return new InetSocketAddress(port);
@@ -45,6 +67,12 @@ public class Server {
45 return new InetSocketAddress(host, port); 67 return new InetSocketAddress(host, port);
46 } 68 }
47 69
70 /**
71 * Open a UDP channel.
72 *
73 * @param iface listened socket
74 * @return a UDP channel
75 */
48 private static DatagramChannel openChannel(InetSocketAddress iface) { 76 private static DatagramChannel openChannel(InetSocketAddress iface) {
49 try { 77 try {
50 DatagramChannel chan = DatagramChannel.open(StandardProtocolFamily.INET); 78 DatagramChannel chan = DatagramChannel.open(StandardProtocolFamily.INET);
@@ -57,16 +85,33 @@ public class Server {
57 } 85 }
58 } 86 }
59 87
88 /**
89 * The UDP communication channel.
90 */
60 private final DatagramChannel channel; 91 private final DatagramChannel channel;
61 92
93 /**
94 * Instantiates a new Channel.
95 *
96 * @param iface listened socket
97 */
62 Channel(InetSocketAddress iface) { 98 Channel(InetSocketAddress iface) {
63 this.channel = openChannel(iface); 99 this.channel = openChannel(iface);
64 } 100 }
65 101
102 /**
103 * Instantiates a new Channel.
104 *
105 * @param host hostname
106 * @param port port to be listened
107 */
66 Channel(String host, Integer port) { 108 Channel(String host, Integer port) {
67 this(listeningInterface(host, Optional.ofNullable(port).orElse(DEFAULT_PORT))); 109 this(listeningInterface(host, Optional.ofNullable(port).orElse(DEFAULT_PORT)));
68 } 110 }
69 111
112 /**
113 * Close the channel.
114 */
70 void closeChannel() { 115 void closeChannel() {
71 try { 116 try {
72 this.channel.close(); 117 this.channel.close();
@@ -75,6 +120,12 @@ public class Server {
75 } 120 }
76 } 121 }
77 122
123 /**
124 * Accept the registration of a new client.
125 *
126 * @param registrations
127 * @return a list of the clients.
128 */
78 List<SocketAddress> acceptRegistrations(int registrations) { 129 List<SocketAddress> acceptRegistrations(int registrations) {
79 List<SocketAddress> clients = new ArrayList<>(registrations); 130 List<SocketAddress> clients = new ArrayList<>(registrations);
80 131
@@ -87,6 +138,11 @@ public class Server {
87 return Collections.unmodifiableList(clients); 138 return Collections.unmodifiableList(clients);
88 } 139 }
89 140
141 /**
142 * Collect actions from the players.
143 *
144 * @return a list map containing the actions related to each player
145 */
90 Map<SocketAddress, PlayerAction> collectActions() { 146 Map<SocketAddress, PlayerAction> collectActions() {
91 Map<SocketAddress, PlayerAction> actions = new HashMap<>(); 147 Map<SocketAddress, PlayerAction> actions = new HashMap<>();
92 Optional<Map.Entry<SocketAddress, PlayerAction>> action; 148 Optional<Map.Entry<SocketAddress, PlayerAction>> action;
@@ -100,6 +156,12 @@ public class Server {
100 return Collections.unmodifiableMap(actions); 156 return Collections.unmodifiableMap(actions);
101 } 157 }
102 158
159 /**
160 * Send data through the socket.
161 *
162 * @param content data to be send
163 * @param dst recepient of the data
164 */
103 void send(List<Byte> content, SocketAddress dst) { 165 void send(List<Byte> content, SocketAddress dst) {
104 try { 166 try {
105 ByteBuffer buf = ByteBuffer.wrap(toByteArray(content)); 167 ByteBuffer buf = ByteBuffer.wrap(toByteArray(content));
@@ -109,6 +171,12 @@ public class Server {
109 } 171 }
110 } 172 }
111 173
174 /**
175 * Receive a Byte from the socket.
176 *
177 * @param block
178 * @return an Optional containing the received data
179 */
112 private Optional<Map.Entry<SocketAddress, Byte>> receiveByte(boolean block) { 180 private Optional<Map.Entry<SocketAddress, Byte>> receiveByte(boolean block) {
113 try { 181 try {
114 ByteBuffer buf = ByteBuffer.allocate(1); 182 ByteBuffer buf = ByteBuffer.allocate(1);
@@ -124,6 +192,12 @@ public class Server {
124 } 192 }
125 } 193 }
126 194
195 /**
196 * Receive a player action from the socket.
197 *
198 * @param block
199 * @return an Optional containing the received player action
200 */
127 private Optional<Map.Entry<SocketAddress, PlayerAction>> receiveAction(boolean block) { 201 private Optional<Map.Entry<SocketAddress, PlayerAction>> receiveAction(boolean block) {
128 try { 202 try {
129 Map.Entry<SocketAddress, Byte> actionByte = this.receiveByte(block).get(); 203 Map.Entry<SocketAddress, Byte> actionByte = this.receiveByte(block).get();
@@ -134,6 +208,11 @@ public class Server {
134 } 208 }
135 } 209 }
136 210
211 /**
212 * Accept an action from the socket.
213 *
214 * @return the accepted action
215 */
137 private Map.Entry<SocketAddress, PlayerAction> acceptAction() { 216 private Map.Entry<SocketAddress, PlayerAction> acceptAction() {
138 Optional<Map.Entry<SocketAddress, PlayerAction>> action; 217 Optional<Map.Entry<SocketAddress, PlayerAction>> action;
139 218
@@ -144,6 +223,11 @@ public class Server {
144 return action.get(); 223 return action.get();
145 } 224 }
146 225
226 /**
227 * Accept the registration of a player
228 *
229 * @return the address of the new player
230 */
147 private SocketAddress acceptRegistration() { 231 private SocketAddress acceptRegistration() {
148 Map.Entry<SocketAddress, PlayerAction> clientAction;